D. PRESTON PEEK
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About me

I went to SNHU originally for Graphic Design. I took a 3D sculpting class that I thoroughly
enjoyed, but the lessons intentionally stopped short of rigging up and animating our projects.
While I loved creating art I realized what I was even more interested in was behind the scenes. I
swapped my major to Computer Science to ensure my ability to program and added a Game
Programming minor. Bridging between the two fields was a smoother transition than I imagined,
but once I started making games there was absolutely no going back.

Influence

As a kid, I didn't play a massive amount of video games like some others did, but the ones that I did play, I absolutely loved. I have always been a fan of 2-D platform games like Super Mario Bros, as well as many Mario variations like Mario Party, Mario Kart etc. I also grew up playing First-Person Shooters like Quake and Call of Duty. For action-adventure games, it was Grand Theft Auto.

Sounds and Music

I'm a big music nerd. Both my parents are musicians and I'm in several bands, and I grew up
with music around me. I took about 8 years of piano lessons and 9 years of choral training. I
taught myself guitar, drums and bass to play in various bands with my friends in middle and high school, and my
first job was at The Sad Café music venue in Plaistow, NH (R.I.P).
I also compose and produce music of various types, mostly rock and metal but also lots of
acoustic/piano stuff. These works sometimes make their way into my projects.
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